๐ฏ Goal of the Game
Be the first poor bastard to complete all 10 phases.
Everyone else gets to watch and cope.
โถ๏ธ Ways to Play
Pick Your Poison
1๏ธโฃ Traditional Play (For Whiny Purists)
- Everyone starts grinding on Phase 1
- Phases must be completed in order โ no skipping ahead, assholes
- Fail your phase? โ Congrats, you're doing it again next round
- First player to finish Phase 10 wins
- Tie? Lowest score wins, stop crying
2๏ธโฃ Free-For-All Play (House Rules for Chaos
Junkies)
- Each round, pick any unfinished phase
- Complete it? โ It's locked in and off the board
- Optional dick move:
- Declare your phase upfront
- No two players can chase the same phase
- First player to complete 10 different phases wins
- Tie? Lowest score, deal with it
โถ๏ธ Setup
Don't Fuck This Up
- Shuffle the deck like you mean it
- Deal 10 cards to each cheating-prone asshole
- Remaining cards = draw pile
- Flip one card to start the discard pile
โถ๏ธ Turn Order
All Modes โ Follow or Get Skipped
On your turn:
- Draw one card โ Draw pile or top of discard โ don't overthink it
- Lay down your phase (if your dumb ass can)
- Hit (optional) โ Slap cards onto any completed phase on the table. Yours or someone
else's โ no loyalty here
- Discard one card โ Turn ends, next victim
๐ Ending a Round
- One player empties their hand โ Round over
- That lucky bastard scores 0 points
- Everyone else:
- Counts the trash left in their hand
- Adds those points to their shame pile
๐ข Phase List
Good Luck, Morons
| # |
Requirement |
| 1 |
2 sets of 3 |
| 2 |
1 set of 3 + 1 run of 4 |
| 3 |
1 set of 4 + 1 run of 4 |
| 4 |
1 run of 7 |
| 5 |
1 run of 8 |
| 6 |
1 run of 9 |
| 7 |
2 sets of 4 |
| 8 |
7 cards of one color |
| 9 |
1 set of 5 + 1 set of 2 |
| 10 |
1 set of 5 + 1 run of 3 |
๐งฎ Scoring
Lower Score = Less of a Loser
Only cards left in your hand hurt you.
| Card |
Point Value |
| 1โ9 |
5 points (chump change) |
| 10โ12 |
10 points (starting to sting) |
| Skip |
15 points (pain with intent) |
| Wild |
25 points (maximum regret) |
โญ Special Cards
Your Dirty Weapons
๐ Wild
- Pretends to be any number or color
- Works in sets or runs
- Worth 25 points if you choke and keep it
๐ซ Skip
- Pick a player โ they lose their next turn
- Can't be used in phases
- Worth 15 points if you're too stupid to play it
๐พ Optional House Rule: Save Card
Your Personal Stash of Bullshit
What You Can Save
- Any card
- Smart players save Wilds or Skips
- Saving number cards is legalโฆ just dumb
Saving a Card
- On any of your turns, you may move one card to your personal Save Pile
- You may save once per phase
- Saved card is out of play, does not count toward your hand
- Scores 0 points while saved
Using a Saved Card
- At the start of any future round, pull one saved card into your hand
- Limits: One saved card per round
Limits (No Exploits, Assholes):
Save once per phase attempted โข No double-dipping saved draws
๐ Winning Summary
No Excuses
| Mode |
How You Win |
| Traditional |
Finish Phase 10 first |
| Free-For-All |
Complete any 10 phases |
| Tie-Breaker |
Lowest score wins |
๐ TL;DR
For Short-Bus Players
- Complete phases
- Dump cards fast
- Low score or GTFO
- Wilds & Skips are OP but expensive
- Save one card per phase like a sly bastard